Image/edge contrast on a scanner – fit/use the slide copier and scan that way. You should get a razor sharp high contrast shadow image. Assuming you can blank off the edges from external light. Because that is the problem very often with 3D objects, but htat way round will solve that problem – mostly.
As for difficulty setting up the camera- you have an ordinary spirit level and a tripod? You have your centre point marked in the viewfinder with some precision? And some cameras have the spirit level accurate to about 1 pixel in the viewfinder nowadays. A lot of the smart phones have an excellent level built in.
People must do as they wish, but it seems to me very much easier to use a system designed to cope with 3 D objects and which is happy with varying contrasts. Frankly I’d just put the camera on a tripod, centre up the tool, use a sprit level on the camera back in 2 planes, because I don’t find a spirit level very difficult to use, and go click. Then I go into Photoshop, straighten out any distortion to limit of 1 pixel if thats necessary, (mine is dialled out by the camera automatically) and use the angle measurer to decide my angles to 2 decimal places – the limit being 1 pixel width on the display.
If I don’t have PS then I knock up the biggest print I can, draw lines and use trig.
Its not very difficult, but yes, there is likely to be a very small error somewhere, because measuring is like that. If you need greater accuracy than 1 pixel, then probably the National Physical Laboratory are the people to ask, because one is operating well beyond the limits that we can engineer to.
Edited By mgj on 03/04/2011 10:38:57