Be really good if you can manage a picture of the plan or engine itself, I’m not familiar with that engine.
Assume it’s this one, but do you mean the pivots marked in Red, or the one in Blue?
In all cases, nothing should be tightened enough to clamp the beam, so the answer may simply be to super-glue or Loctite all the nuts in position just short of clamp point. The glue stops them coming loose due to vibration and falling off.
Not clear in my picture how the pivot ringed in Blue is secured on the other side, and I guess this is the one causing concern. Same principle though – don’t over tighten it.
My limited experience of engine building suggests models work better if all the moving parts are slightly sloppy. I found the hard way that making them with high accuracy is likely to increase friction and binding. Problem is the way the beam translates linear piston strokes into a sinusoidal turning moment on the flywheel is a tricky design compromise. Getting a good answer to this difficulty is one of the things that put James Watt in the genius class!
In a model the easiest way to allow for the mechanical translation being slightly ‘off’, is to give the motion a bit of elbow room by allowing the pivots a tad wobble space. Not too much because ‘running in’ tends to open up and burnish any bearings with tight spots so they work well and last. Too much slop increases wear and tear, though a model might never be run long or hard enough for wear to matter.
Dave