Ultimately its a question of aesthetics. The engine needs to look right when turning over. Which generally means running slow enough to see what is going on. Basically running at an idling speed so you can see the parts moving not rushing round in a blur.
Most likely something in the region of 30 to 40 rpm will look right. Small engines seem to need to run more slowly than larger ones to look right. Presumably some weird combined perspective and distance effect.
Going to be a bit of trial and error to get it looking right. Expect to need some form of concealed load as well as a smoothing flywheel.
Michaels point about a model needing to run at the same speed as the real thing because its supposed to look just like the real thing would from further away is well taken.
But in practice that is pretty much impossible to achieve when viewing a model in the real, 12" to the foot scale, world. We have all seen photographs and films where its impossible to tell if the subject is a model or full size but when we are looking at it we know the real world is full scale and that we are looking at a model which upsets our perception. Odds are that if viewing the real thing running at normal speed from equivalent distance we'd not be able to see the interesting moving part details properly anyway.
In many ways the idea of scaling speed lives down the same rabbit hole as scaling mass because "you can't scale nature". At some point you have to accept "representationally correct" over "mathematical exactitude".
Clive
Edited By Clive Foster on 11/04/2020 11:22:42