I found it useful. As a tutorial it's unrehearsed, hence the grid fiddling and other mistooks, but in a way that's useful. A problem with many tutorials is they're too slick, so when the poor old beginner misses a small detail he comes off the rails and is confused. In this one, he makes and fixes a few common FreeCAD mistakes, which is valuable. For example, the need for all the lines to join before an object can be cut or extruded isn't obvious, and the driver has to look really closely at the joins.
Tracing parts is a valid technique, though in this case I'd use caliper measurements as Martin suggests. The important dimensions are the two hole diameters and their centres; everything else can be eyeballed to shape, which is probably how the original draughtsman did it. Tracing is useful for replicating more complex shapes though so worth knowing how it's done.
He misses a trick, perhaps deliberately. It's only necessary to draw one half of a symmetric part because sketches can be mirrored. Half the work, and they're guaranteed identical!
Later the video describes how to set up tool paths for CAM, which is a mystery to me. I shall watch that part again.
Dave
Edited By SillyOldDuffer on 20/10/2020 15:38:22