Dave –
A challenge, eh?
Draw a cotton-reel in 3D, using TurboCAD.
Obviously that is dead easy for TC, but for me?
I didn't try to copy the original but invented one in the same spirit. The two black lines are the original X and Y axes markers I had to make, and left in place after I had deleted the other construction lines.
How I created this, I describe below…. Along with why I had to omit the recesses in the ends.
First was open a "Normal Metric" template. That worked. And to turn on the Grid. That would not work – I think IMSI must have set the template grid-free, for whatever reason.
First mistake but not realised then. Oh well, nothing ventured…
Draw two (X, Y) axis lines (those shown) and various construction / outline rectangles. All in one Layer, Layer 0 allegedly we are not suppose to use. Why is it available then?
Intersection snap on, four circles to give the rims each a nice neat radius.
Tangent-tool: the sloping lines to generate the two conical frustra.
Lots of Trimming and deleting, join what's left as a Polyline.
Revolve that about the X-axis. Smooth the surface (TC develops cylinders as 14-sided prisms and leaves you to edit their appearance). Delete the generating polyline.
I'd needlessly drawn both "sides" of the generating elevation. I'd not thought of that until I was deleting all the temporary constructions. Oh well, no harm done.
Lo and behold, the basic reel with a 6mm dia axial hole through it. That disappears in rendering more deeply than the hidden-lines level shown there.
The end recesses?. . .
Errrr…
The original had 6 radial recesses in the ends, I believe. Certainly most moulded plastic real reels do, though not wooden ones. So mine is wooden – painted blue if rendered.
I had worked out how to create these recesses, 6 per end, from 12 extruded pie-portion plugs. That itself is not too hard, IF the grid and snaps work as they should. They didn't, I think because I was using a template rather than a "New" file with raw "Model Space".
I would have had to create the two plug sets concentrically to the reel (on the invisible X-axis), sink them the required depth then Subtract them to leave the cavities.
Now, the so-called "Inspector Bar" was all active, showing the sizes and co-ordinates of any selected entity, and allowing its move in any (X, Y, Z) direction – and angular rotation in those planes if you want – by your entered values.
The plugs would have had mid-length Reference Points. So if each was 20mm long and shown as 20mm from the end of the reel, moving it 10mm would make it touch the reel; 15mm would sink it 5mm. The reel's mid-point of known length is at (X=0), so I know where the reel face lies. Fine so far…. provided the rose pattern of "negative recesses" is concentric to the reel. Might not be the "official" method but it will work.
So: draw 2 plug sets, identify each plug X-co-ordinate and move it in X to sink the few mm into the reel end. Then subtract it to leave the recess. TurboCAD does not have "negative" extrusions, only negative co-ordinates and distances. All its extrusions are solids; hence needing subtracting to make a hole.
Only, with no grid as a guide, at this stage in the drawing the grid-snap fails so you cannot create those extrusions. Or if you can, I don't know how. Besides, despite the values displayed, trying to visualise where things are in that open space would have taxed Escher!
I should have made the plugs' base figures at the same stage as the Revolve figure. Even then I might have run into co-ordinate and entity-type difficulties.
Clearly I go no further with that drawing, so I show what I had produced. It's a cotton reel but with a solid body apart from the spindle hole!
At least I rose to the challenge even if it partially defeated me.