Well, I snuffled and sniffled my way through this like an asthmatic hedgehog chasing an athletic snail…
No, as far as I could find you can’t use line thickness in a 3D sense in Alibre but instead we have “Shell”, I was informed a little while ago. So I experimented and discovered a very useful but unexpected effect. I thought it would act like an through-extrusion, leaving rectangular-ish tube, but unless I missed something and stumbled on the correct choice by default, it will leave a box floor in place.
This is the off-side bunker for my wagon, the real thing long ago fabricated from 16swg steel sheet. I thought to draw the doorway sill very slightly high so the extrusion didn’t make a big ‘ole in the floor. In reality it is cut through the edge, and the vertical web of the internal angle joining wall to floor is cut away to create a shallow, chamfered threshold across the opening. I have omitted small details such as the angle-steel frame parts and a stiffening border to the door. (To bring the angle round that front curve, I cut a segment from a turned ring.)
That spare plane was to mirror the thing to create its twin but this raised two questions:
1) Shouldn’t it reflect the Shell cavity as well as the outer wall? It was happy to reflect the Extrusion but as a “solid” block, and didn’t want to accept the Shell into the details form.
2) If I mirror an object to reverse its orientation, or to create separate but handed Parts like these, can I delete the original? Or separate them from the single model to place just one, but either, of the two in an assembly? (I tried this with those chassis rail parts but the answer seemed to be “no” to both questions>)
…
I agree I could spend the time watching the rest of that video but I’d not be able to concentrate. This took me quite a while with a lot of tissue-hunting expeditions. Now, where’s that snail gone?
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