fusion 360 using steep and shallow in cam Jason b

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fusion 360 using steep and shallow in cam Jason b

Home Forums CAD – Technical drawing & design fusion 360 using steep and shallow in cam Jason b

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  • #514351
    geoff adams
    Participant
      @geoffadams14047

      hi all

      purchased the deal 40 % off for 3 years fusion were offering i think in september to use steep and shallow its telling i need to purchase using cloud credits for a day or month so not included in the package I purchased ? no idea how much a cloud credit costs i no from Jasons posts he uses it a lot any info would be great ps not good with computers

      Geoff

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      #21331
      geoff adams
      Participant
        @geoffadams14047
        #514372
        JasonB
        Moderator
          @jasonb

          Jason can't use it anymore as the licence he had ran out a couple of months ago. As its classed as an extension you have to pay for it now and they charge silly money, something like $150 a month so little hope of the hobby user being able to use it.

          I've just been doing a couple of parts today where after the initial adaptive clearing I use a combination of 3D scallop which took care of the upper parts of the curved areas and then 3D ramp to do the steeper curves and vertical faces. Happy with the finish. This is more or less what the steep and shallow does but it decides what types of path to use depending on the surface rather than the user having to do so.

          #514486
          geoff adams
          Participant
            @geoffadams14047

            thanks for that Jason be playing with 3D scallop and 3D ramp this morning got it do mostly what i want

            when my boy is round i will get him to put a picture of fusions tool path

            many thanks Geoff

            #514681
            JasonB
            Moderator
              @jasonb

              Geoff, I've posted a video of the parts I mentioned above in this thread, shows the paths and finished items.

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