I started many years ago on a drawing board as an apprentice in the Marconi DO School, but some considerable years later picked up a cheap copy of TurboCAD on a visit to the US. I updated that a few times but always struggled with it in 3D. 2D – pretty good, but never quite got to grips with its 3D capabilities. From what I have seen in demos at exhibitions, this does seem to have improved a lot from my version. One area that I always struggled with in TCAD was making changes. I often ended up deleting and redrawing as being quicker than editing. Again, this might well have improved in current versions.
Then I discovered first of all OnShape, then Fusion 360 which I now use. A lot. Its ability to visualise in 3D (like picking up an object and rotating it in your hand), "change history" (go back and edit a dimension and all the follow-on changes automagically happen – if you've created your drawing properly), parameterise key dimensions to make easy changes – all these speed drawing and reduce errors. For me, anyway. I'm currently redrawing in F360 the Don Young Black 5 drawings (very much for personal use only, I hasten to add). One driver for this was the odd comment in the "build manual" that builders had found an error in a stretcher that caused a clash with the tender wheels. The 3D model shows this clearly, allows me to use sectional views to take dimensions for modifying parts, etc. I could do this with 2D, but given the list of "this then that" dimensional dependencies between wheel flange and stretcher, it would be an error-prone pain to do – which is presumably why DY didn't notice it in the first place. Just one example.
One very important point about using 3D CAD – and especially with a parametric, time-line and constraint-based system like F360 – is to understand some of the underlying principles that make it very different to drawing in 2D. It is much less like drawing and much more like modelling, with the spin-off benefit of allowing you to create drawings from your model. Unless you understand some of these principles, you are never going to get the best out of it.
However, I do accept that a lot depends on your own abilities. Some people (talk to a good architect, for example) have the ability to visualise in 3D in a way that I cannot even understand. They can probably stitch together a 3D visualisation of a set of drawings but many of us cannot. Horses for courses – I find F360, if not intuitive, then at least easy to use after a bit of practice and the combination of visualisation plus producing a variety of drawings for workshop use works for me. And, generally, I can visualise parts for the purposes of holding and machining (even if I then forget and leave out a vital step…)
I am also an enthusiastic user of Vectric Vcarve – great CAD/CAM tool for 2D working, which I use a lot in conjunction with a CNC router for woodwork. Unlike F360, it provides the minimum of well-chosen drawing tools that meet the large majority of needs.
Back-of-the-enveiope works for me as well, sometimes!