3 HP Frisco Standard Stationary Single 4-Stroke IC Engine

Advert

3 HP Frisco Standard Stationary Single 4-Stroke IC Engine

Home Forums CAD – Technical drawing & design 3 HP Frisco Standard Stationary Single 4-Stroke IC Engine

Viewing 25 posts - 1 through 25 (of 61 total)
  • Author
    Posts
  • #519026
    PatJ
    Participant
      @patj87806

      I have admired the old 4-stroke marine engines for a long time, and finally got a short break from work, so I am taking a few days off and trying to hash out a design for a 3 hp Frisco Standard at about 40% scale, which would give a 12" flywheel, and almost a 2" bore.

      Lots of tricks and turns in this design, but i really like the side-shaft layout.

      There is a twin kit available, but it is quite costly, and I really want a single, so I am making up my own 3D models and then 2D drawings, using photos of old Friscos.

      So far so good with the design.

      It seems to be coming together.

       

      image100.jpg

       

       

      image101.jpg

      image102.jpg

       

      image250.jpg

       

      image251.jpg

      Edited By PatJ on 11/01/2021 08:38:55

      Advert
      #21333
      PatJ
      Participant
        @patj87806
        #519038
        Chris Evans 6
        Participant
          @chrisevans6

          That is a great start, will you be making patterns for the castings ?

          #519172
          PatJ
          Participant
            @patj87806

            Thanks, yes I will be making my own patterns.

            In the past I have made many of my patterns by hand in either wood, or metal.

            More recently, I have started to 3D print my patterns on a Prusa, and so that speeds up the process of pattern making, and adds accuracy too.

            And another benefit of using 3D to make patterns is that they can be printed at any scale.

            I prefer grand scale models, because my eyesight is failing, and larger parts are easier to see and machine for me.

            I intend to cast this engine in iron at a 40% scale, which will produce a 12" flywheel.

            But as I mentioned, with 3D patterns, any size engine could be built.

            .

            #523136
            PatJ
            Participant
              @patj87806

              I need help with the helical gears for this engine.

              As with all 4-stroke IC engines I am aware of, the camshaft turns at 1/2 the crankshaft speed.

              I have verified with videos of running Frisco Standard engines that the vertical camshaft is indeed running at 1/2 of the crankshaft speed.

              My problem is that the helical gears at the camshaft-crankshaft junction appear to be the same size, both in photos and on the patent drawings.

              So my question is, how do I get a 2:1 gear ratio using cross helical gears that are the same size?

              Obviously I am missing somthing.

              My understanding of gears is not good, so that is hampering things.

              If I increase the diameter of the camshaft gear to twice that of the crankshaft gear, then the camshaft gear does not fit the engine (it strikes one of the vertical supports).

              I am stumped on this problem.

              Is there an obvious solution that I am overlooking?

              Anyone have any experience with side shaft helical gearing?

              Thanks in advance.

              .

              #523205
              PatJ
              Participant
                @patj87806

                I am not finding any magic to helical gears.

                Seems like it is just a spur gear design, and then twist it at whatever angle suits your needs, as long as the sum of the angles of the two gears equals 90 degrees.

                .

                #523209
                JasonB
                Moderator
                  @jasonb

                  Pat the angle of the two gears need to be different to get the diameter the same. It's close to 60/30deg for them to be the same diameter but not quite, need to look out the formula.

                  #523217
                  Roderick Jenkins
                  Participant
                    @roderickjenkins93242

                    Hi Pat,

                    Edgar Westbury's Wyvern engine uses crossed helical (skew) gears of equal sizes for the side shaft drive. I wrote an article on how I made them for my version in ME 4536 June 2016. The "magic" angles for same size gears at 2:1 ratio are 26.6 degrees for the larger gear and 63.4 degrees for the smaller. I expect you could get them made commercially but they are not stock gears. Westbury suggested, somewhat vaguely, that they could be sourced from automobile speedometer drives. Let me know if I can offer further help. These are a test pair I made in aluminium:

                    gear 9.jpg

                    HTH,

                    Rod

                    #523266
                    PatJ
                    Participant
                      @patj87806

                      Ahhhhhhhhh…………….thanks very much Jason and Rod.

                      I knew that knowledge base was here.

                      So it seems there is a bit of magic to this gear arrangement, at least in my mind.

                      I can't quite wrap my head around the speed difference caused by a variation in the angles, but I will take your word for it.

                      My plan for fabricating these gears, which may or may not be viable, is as follows:

                      1. Draw a standard spur gear in 2D in CAD (or download a profile from a supply house.

                      2. Pull the profile into Solidworks, and extrude while rotating the necessary degrees.

                      3. 3D print the gears.

                      4. Make resin-bound molds around the gears.

                      5. Heat the 3D printed gears until soft, and carefully extract from the mold. The center of the 3D printed pattern can be mostly left open, such as with the gear on the right in the photo above.

                      6. Pour the mold (with gray iron), clean up a bit with a file, and then run in the gears with some fine lapping compound.

                      7. The shrinkage factor will have to be pretty close for the gears to work, but not exact.

                      8. I use a ceramic mold coat, and so the finish on my iron castings is almost perfectly smooth, and I don't have to wire brush the casting to clean off the sand.

                      9. The resin-bound sand make a very accurate casting, since unlike greensand, you do not rap the pattern in order to withdraw it from the sand.

                      I could also use a lost-PLA (or a similar filament that is designed to burn out cleanly), and use a ceramic slurry, although I do not have the slurry, and am not set up for that method at the moment.

                      I think the resin-bound sand method would work.

                      The slurry has a fixed shelf life, which is perhaps 1 year?, and so I don't really want to purchase that for just two gears.

                      The lost PLA method is extremely accurate though, assuming your shrinkage factor is correct.

                      The profile on the gear on the right above does not look the same as the one on the right though, so that may be a fly in the ointment.

                      I will ponder this further, but I greatly appreciate this information.

                      .

                      Edited By PatJ on 28/01/2021 13:14:10

                      #523269
                      PatJ
                      Participant
                        @patj87806

                        Here are a few castings I made for fun last year in gray iron.

                        There is only a slight amount of sand remaining on the castings when they are pulled from the mold, and a light wipe with a paintbrush was all it took to completely clean off the sand.

                        The ceramic mold coat works wonders with surface finish, and basically eliminates virtually all sand adhesion to the casting.

                        The last two photos below show exactly how the castings came out of the mold.

                        They were not wirebrushed or buffed at all, just lightly wiped with a dry paintbrush (2nd to last photo before brushing off with the paintbrush, and the last photo after brushing with the paintbrush).

                        rimg_7705.jpg

                        rimg_7728.jpg

                        rimg_7737.jpg

                        rimg_7743.jpg

                        rimg_7758.jpg

                        #523275
                        Roderick Jenkins
                        Participant
                          @roderickjenkins93242

                          Nice work!

                          Rod

                          #523285
                          PatJ
                          Participant
                            @patj87806

                            Thanks Rod.

                            It took me a while to figure out how to make decent gray iron castings, but I can do it consistently now, and am not having any defect or machinability problems.

                            The machinability is maintained by using a slight amount of ferrosilicon.

                            I am trying to obtain some additive(s) to make ductile iron, and if I can get that worked out, I will cast my own crankshafts too.

                            I have machined a lot of different metals, and I prefer gray iron to anyt other metal I have machined.

                            Gray iron makes an engine that machines well and wears well too.

                            I never really thought I could figure out how to do iron, but I finally did.

                            .

                            #523287
                            PatJ
                            Participant
                              @patj87806

                              It seems like for the gears above, I could lay out the profile for the first one, rotate a cut to make the 3D model, and then take a section from an appropriately skewed plane to come up with the section for the other tooth form, and then rotate that.

                              This way, I know the gear profiles would mate correctly.

                              .

                              Edited By PatJ on 28/01/2021 14:28:14

                              #523301
                              JasonB
                              Moderator
                                @jasonb
                                Posted by PatJ on 28/01/2021 13:09:22:

                                1. Draw a standard spur gear in 2D in CAD (or download a profile from a supply house.

                                2. Pull the profile into Solidworks, and extrude while rotating the necessary degrees.

                                I don't think that will work as you need the tooth shape to be at right angles to the helix otherwise you will get narrower more pointed teeth as the helix angle increases

                                #523417
                                PatJ
                                Participant
                                  @patj87806

                                  I think that issue is addressed at 9:36 in this video?

                                  #523423
                                  PatJ
                                  Participant
                                    @patj87806

                                    For the full sized Frisco Standard engine, the distance from the centerline of the camshaft and the centerline of the crankshaft is 2.7625", and so that determines the gear sizes, which I assume forces the gears to be custom sized?

                                    My initial approach I guess will be to pull in the profile from CAD files for a commercial helix gear, and then scale two of them to fit the centerline-to-centerline distance.

                                    This may or may not fit a standard gear cutter size, but as I mentioned I would 3D print and cast my gears.

                                    Alternatively, I could find a commercial gear size that was a close fit to the size of a scaled model, and adjust the model scale slightly so that a standard gear cutter size could be used.

                                    I could end up with an odd model scale, but I have always used odd scales anyway, and don't feel the need to adhere to any particular scale. 

                                    The only scale that is important to me is a scale that allows engine parts that are large enough for me to see and handle while machining.   I just can't see the small parts very well, even with reading glasses.

                                    .

                                    Edited By PatJ on 28/01/2021 23:37:42

                                    #523462
                                    PatJ
                                    Participant
                                      @patj87806

                                      I was able to convert a downloaded gear model from a supply house, with teeth at 45 degrees, to a Solidworks part file, and then add two of those into an assembly.

                                      The teeth appear to mesh ok.

                                      I used that same tooth form to create two new gears, with 30 and 60 degree twists, and those gears do not appear to mesh.

                                      I will have to try and find the article that Rod mentioned above, and try to replicate his machining method in Solidworks.

                                      .

                                      #523638
                                      oldvelo
                                      Participant
                                        @oldvelo

                                        Hi Pat hope this helps

                                        "My problem is that the helical gears at the camshaft-crankshaft junction appear to be the same size, both in photos and on the patent drawings.

                                        So my question is, how do I get a 2:1 gear ratio using cross helical gears that are the same size?"

                                        Roderick's Photo explains it the driver gear on the right has 8 teeth the driven gear on the left has 16 teeth.

                                        Eric

                                        #523670
                                        PatJ
                                        Participant
                                          @patj87806

                                          Eric-

                                          Thanks for pointing that out. I saw the photo, but did not realize the tooth count varied on each gear.

                                          Very interesting.

                                          The 3D model for this engine was going along so well, and I was saying to myself "this is not going to be too bad at all". I spoke too soon, and this gear thing has turned out to be rather an iceberg strike.

                                          So here is what I am faced with:

                                          1. My machining skills are somewhat limited (improved greatly, but still limited as far as helical gears).

                                          It is safe to say I would not be able to make helical gears in a reasonable amount of time, if ever.

                                          2. I would like to be able to cast this engine in more than one size if desired.

                                          3. I would like to be able to download standard gear 3D files from the supply house, and use those in Solidworks.

                                          4. I would like to be able to 3D print the downloaded gears, and make molds from those, using the methods previously described (heat the 3D part just enough to remove it from the resin-bound mold).

                                          5. I don't want to modify the dimensions of the engine 3D model that I have already created.

                                          So the only solution I can come up with which would ensure that all the gears would fit and mate correctly is as shown below. The intent is to hide the bevel gears inside the engine base, so that they will not be visible.

                                          Sort of a kludge of a solution, and I try really hard to always avoid kludge solutions, but in this case, for me, it is either this layout, or don't build this engine.

                                          I know all these gears will mesh correctly because they are commercial gears.

                                          The angle on the helical gears is 45 degrees.

                                          And one unintended benefit from the layout below is that it gives adjustment between the vertical camshaft and the horizontal crankshaft, ie: the small beveled gear can be slide to the right or left as needed to get a perfect fit.

                                          It would otherwise be somewhat difficult to make two gears so exact that they fit the centers of the two shafts exactly and still meshed correctly.  The lower helical gear could also be shimmed up or down as required.

                                          multi-image1.jpg

                                           

                                          multi-image2.jpg

                                          Edited By PatJ on 30/01/2021 12:24:49

                                          Edited By PatJ on 30/01/2021 12:27:02

                                          Edited By PatJ on 30/01/2021 12:29:45

                                          #523677
                                          Andy_G
                                          Participant
                                            @andy_g

                                            As regards making helical gears, have a look here which describes a (relatively) straightforward way to machine them on a lathe.

                                            https://www.homemodelenginemachinist.com/threads/helical-gear-cutting-lathe-attachment.9199/

                                             

                                            As regards modelling them, I think Jason has already given the answer – the gear profile needs to be constructed normal to the helix angle, not the face of the gear where you have different helix angles meshing.

                                            I think it is only possible for gears with different helix angles to mesh if the normal module is the same for each (which means that the projected shape on the face of the gear will be different for each one).

                                            I think it should be possible to model this on an oblique plane at the appropriate angle for each gear in your model then project the profile onto the face of the gear before extruding with rotation (but haven't tried it!).

                                            Edit to add:

                                            Actually it might be easier to calculate the equivalent transverse module for each helix angle and model the gear that way – see equations 2.13 and 2.14  here

                                            Edited By Andy_G on 30/01/2021 13:41:04

                                            #523706
                                            JasonB
                                            Moderator
                                              @jasonb

                                              As gary says the cutter profile needs to be drawn normal to the helix. This is a quick mock up so cutter size is not quite right but gives the right idea.

                                              You can see the pale blue spur gear that I generated first, then I just selected two opposite faces and the root of the tooth and made myself a "cutter" . Drew a plabe at the 26 and a bit degrees and psted the copied "cutter" onto that plane and then did a helical cut followed by a circular feature pattern

                                              pat helix.jpg

                                              Then did a 64deg plane, altered the helix to match and halved the number of teeth

                                              pat helix 2.jpg

                                              #523828
                                              PatJ
                                              Participant
                                                @patj87806

                                                I ran across this book, which can be downloaded in PDF format:

                                                **LINK**

                                                I am slowly learning the terms associated with helical gears (unfortunately I am a very slow learner).

                                                The chapter on spiral (helical) gears begins on page 323.

                                                From the above book, page 324:

                                                the distance between two corresponding points of two adjoining teeth, measured in a direction at right angles to the direction of the teeth, is called the normal pitch. The normal section, which would give us the normal pitch, would show us the true section of the teeth. A section, taken at right angles to the axis, would give us the dis- torted view of the shape of the teeth as seen when looking at the end of a spiral gear. A section through the axis would also give a distorted view.

                                                Perhaps I am overlooking it, but there does not seem to be an example anywhere that shows two gears of the same size, with shafts at 90 degrees, with helical angles at approximately 30 and 60 degrees, nor any explanation of the speed difference of the two shafts if configured this way. Is it suppose to be obvious? It is not to me.

                                                I was under the assumption that a special gear cutter would be required for two of the same sized gears at 90 degrees, with varying helix angles, but apparently a stock gear cutter can be used?

                                                The article referenced in the post above shows a relatively simple method of cutting helical gears using a lathe and a spiral ramp.

                                                While I would like to be able to machine helical gears if required, I would much prefer to just design the gears in Solidworks, 3D print them, and then cast them (I believe I can make castings accurately enough to make this method work, and have seen the work of others recently that makes me believe this).

                                                And as mentioned previously, 3D printing gear patterns frees me from having to use a specific gear cutter size.

                                                I think Jason is on the right path (no pun intended).

                                                I will give that method a try.

                                                Since the gears can be 3D printed, then the correct mesh can be verified.

                                                I am still hazy about the exact angle of the two gear helix.

                                                If the angle is off slightly, does that mean that the two shafts will not remain synchronized? but instead one shaft will rotate slightly too fast, thus throwing off the engine timing?

                                                I do think we are making progress, and thanks very much to those contributing to a solution for this gnarly problem. I am becoming more optimistic that a viable solution can be found.

                                                .

                                                 

                                                 

                                                Edited By PatJ on 31/01/2021 06:02:02

                                                Edited By PatJ on 31/01/2021 06:03:12

                                                Edited By PatJ on 31/01/2021 06:03:51

                                                #523829
                                                PatJ
                                                Participant
                                                  @patj87806

                                                  I attempted to cast a pair of full-sized gears for a windmill restoration, and was not successful due to mold failure, but I believe that if I had heated the 3D printed gear pattern to the point where it was soft, I could have successfully removed it from the bound sand.

                                                  This began a discussion on another forum about how it was done in the day, and so I looked at my photos from the Soule Museum in Meridian MS (USA), and there were a great number of gear patterns.

                                                  The question was raised , and I think it is a fair question "Why cast a gear? Why not just cut a blank and then use gear cutters to cut the teeth?".

                                                  My guess is that back in the day, it was far easier to cut gear teeth in wood, and then cast the gear.

                                                  A cast gear would probably only require minor cleanup and cutting to get it the exact size, and so a great deal of machining would be eliminated for every gear produced if a cast gear was used.

                                                  Back in 2012, I wanted to make castings in gray iron, and "they" said "you can't do that in a hobby setting".

                                                  "They" were wrong. Then they said "Well if you do make an iron casting, it will have inclusions, and will have chilled spots that are too hard to machine". "They" were wrong again.

                                                  I must admit I was a member of the "they" group, and I did not believe it could be done on a hobby level either.

                                                  But the proof is in the pudding, and as I have mentioned to some non-believers, come over to my house and I will demonstrate first hand how it is done, and you can drill and machine the parts yourself and see how easily they machine with no chills or inclusions. I can repeat that on any given day.

                                                  Then someone came up with the "lost-PLA" method, which is to 3D print a pattern using PLA filament, then coat it with multiple layers of ceramic slurry, burner out the PLA in an electric kiln, and then cast the part or parts in the same fashion as the lost-wax method.

                                                  I said "there is no way this will work". I was proven wrong, and someone sent me samples of a small part which had the surface finish and accuracy of a die-cast part, but in gray iron. I drilled the thin samples, and they drilled perfectly with no chills or inclusions.

                                                  I have not tried the lost-PLA method, since I think I can cast a sufficiently accurate gear with resin-bound sand.

                                                  The ceramic slurry has a given shelf life, and so that is another reason I have not tried it yet.

                                                  And the lost-filament (ceramic shell) method is a multi-step method (multiple layers of shell, burnout, etc), and so is far more time consuming than making a resin-bound mold, which takes perhaps 15 minutes total.

                                                  And there is 3D printer filament that supposedly will burn out very cleanly, and it is described in this video.

                                                  The accuracy of parts made using the lost filament method is phenomenal (in my opinion), and infinitely easier than the lost wax method (also in my opinion, not having done either though).

                                                   
                                                   
                                                  The slurry process is shown here:
                                                   

                                                   

                                                   

                                                  Edited By PatJ on 31/01/2021 06:56:55

                                                  Edited By PatJ on 31/01/2021 07:02:26

                                                  #523830
                                                  PatJ
                                                  Participant
                                                    @patj87806

                                                    Gear patterns from the Soule museum (where the Speedy Twin steam engine was manufactured).

                                                    fimg_5017.jpg

                                                    rimg_4989.jpg

                                                    rimg_4998.jpg

                                                    rimg_5006.jpg

                                                    rimg_5007.jpg

                                                    rimg_5008.jpg

                                                    rimg_5009.jpg

                                                    rimg_5010.jpg

                                                    rimg_5019.jpg

                                                    rimg_5052.jpg

                                                    rimg_5061.jpg

                                                    #523831
                                                    PatJ
                                                    Participant
                                                      @patj87806

                                                      And here is my failed attempt to cast a pair of full sized windmill gears.

                                                      This was not my pattern, and I only had one pattern, so I could not heat it up to get it soft enough to get a clean removal from the sand.

                                                      I actually think I could have cast a gear with this mold, but there was some mold cracking, and so I did not feel the casting would be accurate enough, and I abandoned the attempt.

                                                      The bound sand does produce a dimensionaly accurate casting, since the sand sets prior to the pattern being extracted, so the mold is a dimensionaly exact replica of the pattern.

                                                      The fact that there is no draft angle on the gear pattern is the reason why it would need to be heated to get it soft for removal from the sand.  I would have most of the center part of the gear pattern removable (the center part could be wood), and thus only a thin outer section with the teeth would need to be removed.

                                                      I do think this is a viable method though if the pattern can be sacrificed.

                                                      rimg_2494.jpg

                                                       

                                                      rimg_2495.jpg

                                                       

                                                      rimg_3977.jpg

                                                       

                                                      rrimg_3933.jpg

                                                      Edited By PatJ on 31/01/2021 07:12:12

                                                      Edited By PatJ on 31/01/2021 07:14:26

                                                    Viewing 25 posts - 1 through 25 (of 61 total)
                                                    • Please log in to reply to this topic. Registering is free and easy using the links on the menu at the top of this page.

                                                    Advert

                                                    Latest Replies

                                                    Viewing 25 topics - 1 through 25 (of 25 total)
                                                    Viewing 25 topics - 1 through 25 (of 25 total)

                                                    View full reply list.

                                                    Advert

                                                    Newsletter Sign-up